MOTION AND SPORTS GAME FOR CHILDREN - N. 0020 - kick and run

MOTION AND SPORTS GAME FOR CHILDREN - N. 0020 - kick and run

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Type and Action

Type: movement and sports game for children, exercise running games with the ball, on-the-spot games of throwing and catching the ball, high bagher dribbling
Objective: basic physical-motor activity, football, basketball, volleyball, running, throwing, catching, motor coupling and combination skills, spatio-temporal and dynamic differentiation ability, orientation ability, dexterity
Action: , pass control, combination of shot and pass dribble, high bagher dribble

Technical data sheet

Group/Team: in teams
Age: 7-11 years, 3-7 years, 11-14 years

Departure

arranged according to the described scheme, one team is arranged in a row behind a line and one team is arranged in a circle;, 2 teams, minimum 4 players per team. The range varies from m. 10x20 up to m. 20x40, according to the age and abilities of the participants

Execution

one team is arranged in a circle with a member located in the center of the circle and the other team is arranged in a row, behind a line drawn on the field: a member of the team in line stands with his legs apart in front of his teammates. Each team has a ball. The players in the circle must always pass the ball to the one in the center who in turn passes it to the next one, until completing as many turns of the ball as possible. The players in line, one at a time, must go around the circle with the ball and pass it under the legs of their partner who is standing with his legs apart in front of the line. While one player goes around the circle, a partner prepares to receive the ball behind the one with his legs apart. The player who made the turn takes the place of the one with his legs apart and the player who had his legs apart gets in line with the others. The players arranged in a circle must make the greatest number of turns with their ball before all the members of the other team have finished going around the circle
RULES: respect the type of pass for the team in circle and the type of movement for the team in line
PURPOSE: the players arranged in a circle must make their ball complete the greatest number of turns before all the members of the other team have finished going around the circle
SCORING: 1 point for each quarter turn for the team in the circle and 1 point for each goal or basket made for the other team
VICTORY: the team with the highest score wins

Variants

For the blind team, vary the types of passes, one-handed, two-handed from the chest, two-handed like the throw-in, dribbling volleyball, bagher, or making the blind bigger or smaller, or executing the steps in different positions, sitting, turned, etc.
For the team in line, vary the type of transfer (even without the ball: lateral, backward), dribble the ball like a basketball, place a player with his arms together in front to make the basket instead of with his legs apart to make the goal .
Vary the size and weight of the balls

Advice

make sure that the passes and translocations are done correctly, because in the enthusiasm of the competition we tend to do them quickly but not correctly

Materials

2 balls

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